pici szar
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@@ -64,7 +64,7 @@ public class RouletteScreen extends HandledScreen<RouletteScreenHandler> {
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this.handler = handler;
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this.blockEntity = handler.blockEntity;
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this.backgroundWidth = 326;
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this.backgroundHeight = 194;
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this.backgroundHeight = 240;
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this.inventory = inventory;
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}
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@@ -217,17 +217,17 @@ public class RouletteScreen extends HandledScreen<RouletteScreenHandler> {
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int guiLeft = (width - backgroundWidth) / 2;
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int guiTop = (height - backgroundHeight) / 2;
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context.drawText(textRenderer, Text.literal(spinString),
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guiLeft + 190, guiTop + 115, 0x373737, false);
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guiLeft + 190, guiTop + 115, 0x404040, false);
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}
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protected void drawWheel(DrawContext context) {
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int cx = ((width - backgroundWidth) / 2) + 255;
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int cy = ((height - backgroundHeight) / 2) + 155;
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int cy = ((height - backgroundHeight) / 2) + 180;
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Identifier wheelTex = new Identifier(Szar.MOD_ID, "textures/gui/roulette_wheel.png");
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Identifier ballTex = new Identifier(Szar.MOD_ID, "textures/gui/roulette_ball.png");
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int imgWidth = 64;
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int imgHeight = 64;
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int imgWidth = 128;
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int imgHeight = 128;
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context.getMatrices().push();
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context.getMatrices().translate(cx, cy, 0);
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@@ -263,6 +263,14 @@ public class RouletteScreen extends HandledScreen<RouletteScreenHandler> {
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return super.mouseClicked(mouseX, mouseY, button);
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}
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@Override
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protected void drawForeground(DrawContext context, int mouseX, int mouseY) {
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// Draw title (top left)
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context.drawText(textRenderer, title, titleX, titleY, 0x404040, false);
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// Draw "Inventory" label — move it down by changing the Y
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context.drawText(textRenderer, playerInventoryTitle, playerInventoryTitleX, playerInventoryTitleY + 73, 0x404040, false);
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}
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@Override
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public void removed() {
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super.removed();
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@@ -40,9 +40,9 @@ public class RouletteBlockEntity extends BlockEntity {
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"red", "black", "red", "black", "red", // 1-5
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"black", "red", "black", "red", "black",// 6-10
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"black", "red", "black", "red", "black",// 11-15
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"red", "black", "red", "black", "black",// 16-20
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"red", "black", "red", "red", "black",// 16-20
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"red", "black", "red", "black", "red", // 21-25
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"black", "red", "red", "black", "red", // 26-30
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"black", "red", "black", "black", "red", // 26-30
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"black", "red", "black", "red", "black",// 31-35
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"red" // 36
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};
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@@ -13,8 +13,8 @@ public class RouletteScreenHandler extends ScreenHandler {
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public final RouletteBlockEntity blockEntity;
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public static final int SLOT_SIZE = 18;
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public static final int GRID_START_X = 60;
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public static final int GRID_START_Y = 8;
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public static final int GRID_START_X = 50;
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public static final int GRID_START_Y = 7;
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private static int gx(int col) { return GRID_START_X + (col - 1) * SLOT_SIZE; }
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private static int gy(int row) { return GRID_START_Y + (row - 1) * SLOT_SIZE; }
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@@ -87,7 +87,7 @@ public class RouletteScreenHandler extends ScreenHandler {
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this.addSlot(new BetSlot(inv.thirds, 2, gx(14), gy(3)));
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// === Player inventory ===
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int playerInvY = GRID_START_Y + 5 * SLOT_SIZE + 14;
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int playerInvY = GRID_START_Y + 5 * SLOT_SIZE + 60;
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for (int y = 0; y < 3; y++)
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for (int x = 0; x < 9; x++)
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this.addSlot(new Slot(playerInv, x + y * 9 + 9, 8 + x * 18, playerInvY + y * 18));
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@@ -876,8 +876,8 @@ public class Szar implements ModInitializer {
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Registries.BLOCK,
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new Identifier(MOD_ID, "roulette"),
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new RouletteBlock(
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AbstractBlock.Settings
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.copy(Blocks.IRON_BLOCK)
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FabricBlockSettings.create()
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.strength(2.0f, 3.0f)
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)
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);
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public static final BlockEntityType<RouletteBlockEntity> ROULETTE_BLOCKENTITY = Registry.register(
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@@ -1001,8 +1001,8 @@ public class Szar implements ModInitializer {
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Registries.BLOCK,
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new Identifier(MOD_ID, "slot_machine"),
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new SlotMachineBlock(
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AbstractBlock.Settings
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.copy(Blocks.IRON_BLOCK)
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FabricBlockSettings.create()
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.strength(2.0f, 3.0f)
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)
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);
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public static final BlockEntityType<SlotMachineBlockEntity> SLOT_MACHINE_BLOCKENTITY = Registry.register(
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Binary file not shown.
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Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 5.0 KiB |
@@ -0,0 +1,6 @@
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{
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"values": [
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"szar:roulette",
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"szar:slot_machine"
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]
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}
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@@ -0,0 +1,14 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"rolls": 1,
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"entries": [
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{
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"type": "minecraft:item",
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"name": "szar:roulette"
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}
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]
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}
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]
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}
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@@ -0,0 +1,14 @@
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{
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"type": "minecraft:block",
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"pools": [
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{
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"rolls": 1,
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"entries": [
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{
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"type": "minecraft:item",
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"name": "szar:slot_machine"
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}
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]
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}
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]
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}
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29
src/main/resources/data/szar/recipes/roulette.json
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29
src/main/resources/data/szar/recipes/roulette.json
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@@ -0,0 +1,29 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"BGR",
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"WSW",
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" W "
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],
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"key": {
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"R": {
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"item": "minecraft:red_wool"
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},
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"B": {
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"item": "minecraft:black_wool"
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},
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"G": {
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"item": "minecraft:lime_wool"
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},
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"S": {
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"item": "minecraft:redstone_block"
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},
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"W": {
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"tag": "minecraft:logs"
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}
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},
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"result": {
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"item": "szar:roulette",
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"count": 1
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}
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}
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26
src/main/resources/data/szar/recipes/slot_machine.json
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26
src/main/resources/data/szar/recipes/slot_machine.json
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@@ -0,0 +1,26 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"WRW",
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"SSL",
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"WRW"
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],
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"key": {
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"R": {
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"item": "minecraft:redstone_block"
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},
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"L": {
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"item": "minecraft:lever"
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},
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"S": {
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"tag": "szar:lucky_items"
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},
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"W": {
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"item": "minecraft:red_wool"
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}
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},
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"result": {
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"item": "szar:slot_machine",
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"count": 1
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}
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}
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14
src/main/resources/data/szar/tags/items/lucky_items.json
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14
src/main/resources/data/szar/tags/items/lucky_items.json
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@@ -0,0 +1,14 @@
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{
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"values": [
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"minecraft:deepslate_emerald_ore",
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"minecraft:bell",
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"minecraft:apple",
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"minecraft:sweet_berries",
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"minecraft:glow_berries",
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"minecraft:melon_slice",
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"minecraft:chorus_fruit",
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"minecraft:golden_apple",
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"minecraft:enchanted_golden_apple",
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"minecraft:rabbit_foot"
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]
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}
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