fixed radiated foods kinda

This commit is contained in:
2026-02-16 11:16:53 +01:00
parent befa4406e4
commit 5b5fdd8cd1
6 changed files with 148 additions and 41 deletions

View File

@@ -6,7 +6,7 @@ minecraft_version=1.20.1
yarn_mappings=1.20.1+build.10
loader_version=0.18.3
# Mod Properties
mod_version=26.2.14
mod_version=26.2.16
maven_group=dev.tggamesyt
archives_base_name=szar
# Dependencies

View File

@@ -1,23 +1,30 @@
package dev.tggamesyt.szar.client.mixin;
import dev.tggamesyt.szar.Szar;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.json.ModelTransformationMode;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Item;
import net.minecraft.util.Identifier;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Random;
@Mixin(ItemRenderer.class)
public abstract class RadiatedItemRendererMixin {
private static final Identifier WHITE =
new Identifier(Szar.MOD_ID, "textures/block/white.png");
@Inject(
method = "renderItem(Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformationMode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;IILnet/minecraft/client/render/model/BakedModel;)V",
at = @At("TAIL")
@@ -34,24 +41,72 @@ public abstract class RadiatedItemRendererMixin {
if (!stack.hasNbt() || !stack.getNbt().getBoolean("Radiated")) return;
int x = Math.min(stack.getNbt().getInt("RadPixelX"), 15) / 2;
int y = Math.min(stack.getNbt().getInt("RadPixelY"), 15) / 2;
/*
* Generate deterministic random pixel position.
* Same stack type + same NBT → same pixel.
* No stored coordinates required.
*/
int seed = Item.getRawId(stack.getItem());
if (stack.hasNbt()) {
seed = 31 * seed + stack.getNbt().hashCode();
}
Random random = new Random(seed);
int x = random.nextInt(16);
int y = random.nextInt(16);
matrices.push();
Matrix4f matrix = matrices.peek().getPositionMatrix();
VertexConsumer vc = vertexConsumers.getBuffer(RenderLayer.getSolid()); // no atlas
VertexConsumer vc = vertexConsumers.getBuffer(
RenderLayer.getBeaconBeam(WHITE, false)
);
float px = x / 16f;
float py = y / 16f;
// Convert 015 pixel coords into -0.5 → +0.5 item space
float px = (x / 16f) - 0.5f;
float py = (y / 16f) - 0.5f;
float size = 1f / 16f;
float z = 0.01f;
float z = 0.5f;
// draw 1px green quad on top of item
vc.vertex(matrix, px, py, z).color(0f,1f,0f,1f).texture(0f,0f).overlay(overlay).light(light).normal(0f,0f,1f).next();
vc.vertex(matrix, px + size, py, z).color(0f,1f,0f,1f).texture(0f,0f).overlay(overlay).light(light).normal(0f,0f,1f).next();
vc.vertex(matrix, px + size, py + size, z).color(0f,1f,0f,1f).texture(0f,0f).overlay(overlay).light(light).normal(0f,0f,1f).next();
vc.vertex(matrix, px, py + size, z).color(0f,1f,0f,1f).texture(0f,0f).overlay(overlay).light(light).normal(0f,0f,1f).next();
// Bright radioactive green
float r = 0.35f;
float g = 1.0f;
float b = 0.35f;
vc.vertex(matrix, px, py, z)
.color(r, g, b, 1f)
.texture(0f, 0f)
.overlay(overlay)
.light(0xF000F0)
.normal(0f, 0f, 1f)
.next();
vc.vertex(matrix, px + size, py, z)
.color(r, g, b, 1f)
.texture(0f, 0f)
.overlay(overlay)
.light(0xF000F0)
.normal(0f, 0f, 1f)
.next();
vc.vertex(matrix, px + size, py + size, z)
.color(r, g, b, 1f)
.texture(0f, 0f)
.overlay(overlay)
.light(0xF000F0)
.normal(0f, 0f, 1f)
.next();
vc.vertex(matrix, px, py + size, z)
.color(r, g, b, 1f)
.texture(0f, 0f)
.overlay(overlay)
.light(0xF000F0)
.normal(0f, 0f, 1f)
.next();
matrices.pop();
}

View File

@@ -7,12 +7,11 @@ import net.minecraft.inventory.CraftingResultInventory;
import net.minecraft.inventory.RecipeInputInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.s2c.play.ScreenHandlerSlotUpdateS2CPacket;
import net.minecraft.screen.CraftingScreenHandler;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.screen.CraftingScreenHandler;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -32,44 +31,33 @@ public class CraftingScreenHandlerMixin {
CraftingResultInventory resultInventory,
CallbackInfo ci) {
if (world.isClient) return;
ItemStack resultStack = ItemStack.EMPTY;
boolean hasRadiated = false;
ItemStack foodStack = ItemStack.EMPTY;
// Check the crafting grid
for (int i = 0; i < craftingInventory.size(); i++) {
ItemStack stack = craftingInventory.getStack(i);
if (stack.isEmpty()) continue;
if (stack.getItem() instanceof RadiatedItem) {
hasRadiated = true;
} else if (stack.isFood()) {
foodStack = stack;
}
if (stack.getItem() instanceof RadiatedItem) hasRadiated = true;
else if (stack.isFood()) foodStack = stack;
}
// If we found a food + radiated item, make a new edible copy
if (hasRadiated && !foodStack.isEmpty()) {
resultStack = new ItemStack(foodStack.getItem()); // preserves the original Item and its FoodComponent
resultStack.setCount(1); // optional: set to 1
ItemStack resultStack = new ItemStack(foodStack.getItem());
resultStack.setCount(1);
resultStack.setNbt(foodStack.getNbt() != null ? foodStack.getNbt().copy() : null);
// Add our custom NBT to mark radiation
resultStack.getOrCreateNbt().putBoolean("Radiated", true);
resultStack.getOrCreateNbt().putInt("RadPixelX", player.getRandom().nextInt(16));
resultStack.getOrCreateNbt().putInt("RadPixelY", player.getRandom().nextInt(16));
}
// Set the crafting output
resultInventory.setStack(0, resultStack);
handler.setPreviousTrackedSlot(0, resultStack);
((ServerPlayerEntity) player).networkHandler.sendPacket(
if (player instanceof ServerPlayerEntity serverPlayer) {
serverPlayer.networkHandler.sendPacket(
new ScreenHandlerSlotUpdateS2CPacket(handler.syncId, handler.nextRevision(), 0, resultStack)
);
}
ci.cancel(); // prevent vanilla recipe overwrite
ci.cancel(); // prevent vanilla overwrite
}
}
}

View File

@@ -0,0 +1,48 @@
package dev.tggamesyt.szar.mixin;
import dev.tggamesyt.szar.RadiatedItem;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.CraftingResultInventory;
import net.minecraft.inventory.RecipeInputInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.network.packet.s2c.play.ScreenHandlerSlotUpdateS2CPacket;
import net.minecraft.screen.CraftingScreenHandler;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.screen.slot.CraftingResultSlot;
import net.minecraft.screen.slot.Slot;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(CraftingResultSlot.class)
public class CraftingScreenHandlerMixin2 {
@Inject(
method = "onTakeItem",
at = @At("HEAD")
)
private void onTakeRadiatedItem(PlayerEntity player, ItemStack stack, CallbackInfo ci) {
if (stack.hasNbt() && stack.getNbt().getBoolean("Radiated")) {
ScreenHandler handler = player.currentScreenHandler;
// Only modify the 2x2 or 3x3 crafting grid slots (1-9)
for (int i = 1; i <= 9; i++) {
if (i >= handler.slots.size()) break; // safety check for 2x2
Slot slot = handler.slots.get(i);
ItemStack slotStack = slot.getStack();
if (!slotStack.isEmpty()) {
// Halve and round up
int newCount = (slotStack.getCount() / 2);
slotStack.setCount(newCount);
slot.markDirty();
}
}
}
}
}

View File

@@ -0,0 +1,15 @@
{
"type": "minecraft:crafting_shapeless",
"ingredients": [
{
"tag": "minecraft:music_discs"
},
{
"item": "szar:epstein_files"
}
],
"result": {
"item": "szar:baiter",
"count": 1
}
}

View File

@@ -6,6 +6,7 @@
"mixins": [
"PlayerEntityMixin",
"CraftingScreenHandlerMixin",
"CraftingScreenHandlerMixin2",
"RadiatedItemMixin"
],
"injectors": {