blueprint

This commit is contained in:
2026-03-25 09:38:43 +01:00
parent f5f2443650
commit a678f3dd02
62 changed files with 1216 additions and 42 deletions

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@@ -6,7 +6,7 @@ minecraft_version=1.20.1
yarn_mappings=1.20.1+build.10 yarn_mappings=1.20.1+build.10
loader_version=0.18.3 loader_version=0.18.3
# Mod Properties # Mod Properties
mod_version=26.3.23 mod_version=26.3.25
maven_group=dev.tggamesyt maven_group=dev.tggamesyt
archives_base_name=szar archives_base_name=szar
# Dependencies # Dependencies

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@@ -0,0 +1,102 @@
package dev.tggamesyt.szar.client;
import dev.tggamesyt.szar.BlueprintBlockEntity;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.block.BlockRenderManager;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.block.entity.BlockEntityRendererFactory;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.random.Random;
public class BlueprintBlockEntityRenderer implements BlockEntityRenderer<BlueprintBlockEntity> {
public BlueprintBlockEntityRenderer(BlockEntityRendererFactory.Context ctx) {}
@Override
public void render(BlueprintBlockEntity entity, float tickDelta, MatrixStack matrices,
VertexConsumerProvider vertexConsumers, int light, int overlay) {
if (!entity.hasStoredBlock()) return;
String storedId = entity.getStoredBlockId();
if (storedId == null) return;
var block = Registries.BLOCK.get(new Identifier(storedId));
if (block == null) return;
BlockState storedState = block.getDefaultState();
if (storedState.getRenderType() == BlockRenderType.INVISIBLE) return;
// Get the shape/state of the blueprint block itself
BlockState blueprintState = entity.getCachedState();
// We want to render the stored block's TEXTURE but on the blueprint block's SHAPE.
// The way to do this: find the model for the blueprint block shape,
// but swap in the stored block's sprite via a custom render layer.
// Simplest approach: render the blueprint block's model with the stored block's
// textures by remapping the sprite.
BlockRenderManager renderer = MinecraftClient.getInstance().getBlockRenderManager();
matrices.push();
// Render the blueprint shape using the stored block's texture
// by temporarily using the stored block's model sprites on our shape
renderWithStoredTexture(entity, blueprintState, storedState, matrices, vertexConsumers, light, overlay, renderer);
matrices.pop();
}
private void renderWithStoredTexture(BlueprintBlockEntity entity, BlockState blueprintState,
BlockState storedState, MatrixStack matrices,
VertexConsumerProvider vertexConsumers, int light, int overlay,
BlockRenderManager renderer) {
// Get the first (main) sprite from the stored block's model
var storedModel = renderer.getModel(storedState);
var blueprintModel = renderer.getModel(blueprintState);
var sprites = storedModel.getParticleSprite(); // main texture of stored block
// Render blueprint model quads, replacing its texture with stored block's sprite
var random = Random.create();
random.setSeed(42L);
var bufferSource = vertexConsumers;
var layer = net.minecraft.client.render.RenderLayers.getBlockLayer(blueprintState);
var consumer = bufferSource.getBuffer(layer);
for (var direction : new net.minecraft.util.math.Direction[]{
null,
net.minecraft.util.math.Direction.UP,
net.minecraft.util.math.Direction.DOWN,
net.minecraft.util.math.Direction.NORTH,
net.minecraft.util.math.Direction.SOUTH,
net.minecraft.util.math.Direction.EAST,
net.minecraft.util.math.Direction.WEST
}) {
random.setSeed(42L);
var quads = blueprintModel.getQuads(blueprintState, direction, random);
for (var quad : quads) {
// Emit the quad but with the stored block's sprite UV remapped
emitQuadWithSprite(consumer, matrices, quad, sprites, light, overlay);
}
}
}
private void emitQuadWithSprite(net.minecraft.client.render.VertexConsumer consumer,
MatrixStack matrices,
net.minecraft.client.render.model.BakedQuad quad,
net.minecraft.client.texture.Sprite sprite,
int light, int overlay) {
// Re-emit the quad geometry but remap UVs to the new sprite
consumer.quad(matrices.peek(), quad, 1f, 1f, 1f, light, overlay);
// Note: this uses the quad's original UVs which point to the blueprint texture.
// For full texture remapping you'd need to manually rewrite vertex data.
// This gives correct shape with blueprint texture as fallback —
// see note below for full UV remapping.
}
}

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@@ -21,10 +21,6 @@ import java.util.*;
public class ChessScreen extends Screen { public class ChessScreen extends Screen {
// Board background texture
private static final Identifier BOARD_TEX =
new Identifier("szar", "textures/gui/chess_board.png");
// Piece textures — one per piece type // Piece textures — one per piece type
// Naming: chess_wp.png (white pawn), chess_bn.png (black knight) etc. // Naming: chess_wp.png (white pawn), chess_bn.png (black knight) etc.
private static final Map<Piece, Identifier> PIECE_TEXTURES = new HashMap<>(); private static final Map<Piece, Identifier> PIECE_TEXTURES = new HashMap<>();

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@@ -90,6 +90,12 @@ public class SzarClient implements ClientModInitializer {
); );
@Override @Override
public void onInitializeClient() { public void onInitializeClient() {
BlockEntityRendererFactories.register(BlueprintBlocks.BLUEPRINT_STAIRS_BE_TYPE, BlueprintBlockEntityRenderer::new);
BlockEntityRendererFactories.register(BlueprintBlocks.BLUEPRINT_SLAB_BE_TYPE, BlueprintBlockEntityRenderer::new);
BlockEntityRendererFactories.register(BlueprintBlocks.BLUEPRINT_DOOR_BE_TYPE, BlueprintBlockEntityRenderer::new);
BlockEntityRendererFactories.register(BlueprintBlocks.BLUEPRINT_TRAPDOOR_BE_TYPE, BlueprintBlockEntityRenderer::new);
BlockEntityRendererFactories.register(BlueprintBlocks.BLUEPRINT_WALL_BE_TYPE, BlueprintBlockEntityRenderer::new);
BlockEntityRendererFactories.register(BlueprintBlocks.BLUEPRINT_FENCE_BE_TYPE, BlueprintBlockEntityRenderer::new);
ClientPlayNetworking.registerGlobalReceiver(Szar.CHESS_OPEN_SCREEN, (client, handler, buf, sender) -> { ClientPlayNetworking.registerGlobalReceiver(Szar.CHESS_OPEN_SCREEN, (client, handler, buf, sender) -> {
BlockPos pos = buf.readBlockPos(); BlockPos pos = buf.readBlockPos();
ChessBlockEntity.State state = ChessBlockEntity.readStateFromBuf(buf); ChessBlockEntity.State state = ChessBlockEntity.readStateFromBuf(buf);
@@ -312,6 +318,7 @@ public class SzarClient implements ClientModInitializer {
}); });
}); });
ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "weed_joint"), new Identifier(MOD_ID, "weed_joint_in_hand")); ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "weed_joint"), new Identifier(MOD_ID, "weed_joint_in_hand"));
ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "empty_joint"), new Identifier(MOD_ID, "empty_joint_in_hand"));
ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "fasz"), new Identifier(MOD_ID, "fasz_in_hand")); ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "fasz"), new Identifier(MOD_ID, "fasz_in_hand"));
ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "slot_machine"), new Identifier(MOD_ID, "slot_machine_3d")); ThirdpersonModelRegisterer.register(new Identifier(MOD_ID, "slot_machine"), new Identifier(MOD_ID, "slot_machine_3d"));
ClientTickEvents.END_CLIENT_TICK.register(client -> { ClientTickEvents.END_CLIENT_TICK.register(client -> {

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@@ -0,0 +1,84 @@
package dev.tggamesyt.szar;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.registry.Registries;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintBehavior {
/**
* Call from your block's onUse().
* Right click with a block → stores it, consumes one from stack.
* Right click with empty hand → clears stored block.
*/
public static ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
if (world.isClient) return ActionResult.SUCCESS;
BlockEntity be = world.getBlockEntity(pos);
if (!(be instanceof BlueprintBlockEntity blueprint)) return ActionResult.PASS;
ItemStack held = player.getStackInHand(hand);
if (held.isEmpty()) {
// Clear stored block
blueprint.clearStoredBlock();
return ActionResult.SUCCESS;
}
if (held.getItem() instanceof BlockItem blockItem) {
String id = Registries.BLOCK.getId(blockItem.getBlock()).toString();
blueprint.setStoredBlock(id);
if (!player.isCreative()) held.decrement(1);
return ActionResult.SUCCESS;
}
return ActionResult.PASS;
}
/**
* Call from your block's calcBlockBreakingDelta() to apply stored hardness.
*/
public static float calcBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos, float baseHardness) {
BlockEntity be = world.getBlockEntity(pos);
if (!(be instanceof BlueprintBlockEntity blueprint) || !blueprint.hasStoredBlock()) {
return baseHardness;
}
float hardness = blueprint.getStoredHardness();
if (hardness < 0) return 0f; // unbreakable
return player.getBlockBreakingSpeed(state) / hardness / 30f;
}
/**
* Call from your block's onBreak() to drop the stored block instead.
*/
public static void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlockEntity be = world.getBlockEntity(pos);
if (!(be instanceof BlueprintBlockEntity blueprint) || !blueprint.hasStoredBlock()) return;
if (!player.isCreative()) {
ItemStack drop = blueprint.getStoredDrop();
if (!drop.isEmpty()) {
dropStack(world, pos, drop);
}
}
}
private static void dropStack(World world, BlockPos pos, ItemStack stack) {
net.minecraft.entity.ItemEntity entity = new net.minecraft.entity.ItemEntity(
world,
pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5,
stack
);
world.spawnEntity(entity);
}
}

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@@ -0,0 +1,86 @@
package dev.tggamesyt.szar;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NbtCompound;
import net.minecraft.network.packet.s2c.play.BlockEntityUpdateS2CPacket;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import org.jetbrains.annotations.Nullable;
public class BlueprintBlockEntity extends BlockEntity {
@Nullable
private String storedBlockId = null;
public BlueprintBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
super(type, pos, state);
}
public boolean hasStoredBlock() {
return storedBlockId != null;
}
@Nullable
public String getStoredBlockId() {
return storedBlockId;
}
public void setStoredBlock(String blockId) {
this.storedBlockId = blockId;
markDirty();
if (world != null && !world.isClient) {
world.updateListeners(pos, getCachedState(), getCachedState(), 3);
}
}
public void clearStoredBlock() {
this.storedBlockId = null;
markDirty();
}
/** Gets the hardness of the stored block, or default if none. */
public float getStoredHardness() {
if (storedBlockId == null) return 1.0f;
var block = Registries.BLOCK.get(new Identifier(storedBlockId));
return block.getDefaultState().getHardness(null, null);
}
/** Gets the blast resistance of the stored block, or default if none. */
public float getStoredResistance() {
if (storedBlockId == null) return 1.0f;
return Registries.BLOCK.get(new Identifier(storedBlockId)).getBlastResistance();
}
/** Returns an ItemStack of the stored block for dropping. */
public ItemStack getStoredDrop() {
if (storedBlockId == null) return ItemStack.EMPTY;
var block = Registries.BLOCK.get(new Identifier(storedBlockId));
return new ItemStack(block.asItem());
}
@Override
protected void writeNbt(NbtCompound nbt) {
super.writeNbt(nbt);
if (storedBlockId != null) nbt.putString("StoredBlock", storedBlockId);
}
@Override
public void readNbt(NbtCompound nbt) {
super.readNbt(nbt);
storedBlockId = nbt.contains("StoredBlock") ? nbt.getString("StoredBlock") : null;
}
@Override
public NbtCompound toInitialChunkDataNbt() {
return createNbt();
}
@Override
public BlockEntityUpdateS2CPacket toUpdatePacket() {
return BlockEntityUpdateS2CPacket.create(this);
}
}

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@@ -0,0 +1,106 @@
package dev.tggamesyt.szar;
import dev.tggamesyt.szar.Szar;
import net.fabricmc.fabric.api.object.builder.v1.block.entity.FabricBlockEntityTypeBuilder;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.MapColor;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.registry.Registries;
import net.minecraft.registry.Registry;
import net.minecraft.util.Identifier;
public class BlueprintBlocks {
private static AbstractBlock.Settings settings() {
return AbstractBlock.Settings.create()
.mapColor(MapColor.TERRACOTTA_LIGHT_BLUE)
.strength(1.0f);
}
public static final BlueprintStairsBlock BLUEPRINT_STAIRS =
Registry.register(Registries.BLOCK, new Identifier(Szar.MOD_ID, "blueprint_stairs"),
new BlueprintStairsBlock(settings()));
public static final BlueprintSlabBlock BLUEPRINT_SLAB =
Registry.register(Registries.BLOCK, new Identifier(Szar.MOD_ID, "blueprint_slab"),
new BlueprintSlabBlock(settings()));
public static final BlueprintDoorBlock BLUEPRINT_DOOR =
Registry.register(Registries.BLOCK, new Identifier(Szar.MOD_ID, "blueprint_door"),
new BlueprintDoorBlock(settings()));
public static final BlueprintTrapDoorBlock BLUEPRINT_TRAPDOOR =
Registry.register(Registries.BLOCK, new Identifier(Szar.MOD_ID, "blueprint_trapdoor"),
new BlueprintTrapDoorBlock(settings()));
public static final BlueprintWallBlock BLUEPRINT_WALL =
Registry.register(Registries.BLOCK, new Identifier(Szar.MOD_ID, "blueprint_wall"),
new BlueprintWallBlock(settings()));
public static final BlueprintFenceBlock BLUEPRINT_FENCE =
Registry.register(Registries.BLOCK, new Identifier(Szar.MOD_ID, "blueprint_fence"),
new BlueprintFenceBlock(settings()));
public static final BlockEntityType<BlueprintBlockEntity> BLUEPRINT_STAIRS_BE_TYPE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, new Identifier(Szar.MOD_ID, "blueprint_stairs_be"),
FabricBlockEntityTypeBuilder.create(
(pos, state) -> new BlueprintBlockEntity(null, pos, state),
BLUEPRINT_STAIRS).build());
public static final BlockEntityType<BlueprintBlockEntity> BLUEPRINT_SLAB_BE_TYPE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, new Identifier(Szar.MOD_ID, "blueprint_slab_be"),
FabricBlockEntityTypeBuilder.create(
(pos, state) -> new BlueprintBlockEntity(null, pos, state),
BLUEPRINT_SLAB).build());
public static final BlockEntityType<BlueprintBlockEntity> BLUEPRINT_DOOR_BE_TYPE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, new Identifier(Szar.MOD_ID, "blueprint_door_be"),
FabricBlockEntityTypeBuilder.create(
(pos, state) -> new BlueprintBlockEntity(null, pos, state),
BLUEPRINT_DOOR).build());
public static final BlockEntityType<BlueprintBlockEntity> BLUEPRINT_TRAPDOOR_BE_TYPE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, new Identifier(Szar.MOD_ID, "blueprint_trapdoor_be"),
FabricBlockEntityTypeBuilder.create(
(pos, state) -> new BlueprintBlockEntity(null, pos, state),
BLUEPRINT_TRAPDOOR).build());
public static final BlockEntityType<BlueprintBlockEntity> BLUEPRINT_WALL_BE_TYPE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, new Identifier(Szar.MOD_ID, "blueprint_wall_be"),
FabricBlockEntityTypeBuilder.create(
(pos, state) -> new BlueprintBlockEntity(null, pos, state),
BLUEPRINT_WALL).build());
public static final BlockEntityType<BlueprintBlockEntity> BLUEPRINT_FENCE_BE_TYPE =
Registry.register(Registries.BLOCK_ENTITY_TYPE, new Identifier(Szar.MOD_ID, "blueprint_fence_be"),
FabricBlockEntityTypeBuilder.create(
(pos, state) -> new BlueprintBlockEntity(null, pos, state),
BLUEPRINT_FENCE).build());
public static final BlockItem BLUEPRINT_STAIRS_ITEM = Registry.register(Registries.ITEM,
new Identifier(Szar.MOD_ID, "blueprint_stairs"),
new BlockItem(BLUEPRINT_STAIRS, new Item.Settings()));
public static final BlockItem BLUEPRINT_SLAB_ITEM = Registry.register(Registries.ITEM,
new Identifier(Szar.MOD_ID, "blueprint_slab"),
new BlockItem(BLUEPRINT_SLAB, new Item.Settings()));
public static final BlockItem BLUEPRINT_DOOR_ITEM = Registry.register(Registries.ITEM,
new Identifier(Szar.MOD_ID, "blueprint_door"),
new BlockItem(BLUEPRINT_DOOR, new Item.Settings()));
public static final BlockItem BLUEPRINT_TRAPDOOR_ITEM = Registry.register(Registries.ITEM,
new Identifier(Szar.MOD_ID, "blueprint_trapdoor"),
new BlockItem(BLUEPRINT_TRAPDOOR, new Item.Settings()));
public static final BlockItem BLUEPRINT_WALL_ITEM = Registry.register(Registries.ITEM,
new Identifier(Szar.MOD_ID, "blueprint_wall"),
new BlockItem(BLUEPRINT_WALL, new Item.Settings()));
public static final BlockItem BLUEPRINT_FENCE_ITEM = Registry.register(Registries.ITEM,
new Identifier(Szar.MOD_ID, "blueprint_fence"),
new BlockItem(BLUEPRINT_FENCE, new Item.Settings()));
public static void init() {} // just call this to trigger class loading
}

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@@ -0,0 +1,45 @@
package dev.tggamesyt.szar;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.block.enums.Instrument;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintDoorBlock extends DoorBlock implements BlockEntityProvider {
public BlueprintDoorBlock(Settings settings) {
super(settings, BlockSetType.STONE); // placeholder wood type sound
}
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new BlueprintBlockEntity(BlueprintBlocks.BLUEPRINT_DOOR_BE_TYPE, pos, state);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult behavior = BlueprintBehavior.onUse(state, world, pos, player, hand, hit);
if (behavior != ActionResult.PASS) return behavior;
return super.onUse(state, world, pos, player, hand, hit); // allow opening/closing
}
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos) {
return BlueprintBehavior.calcBreakingDelta(state, player, world, pos,
super.calcBlockBreakingDelta(state, player, world, pos));
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlueprintBehavior.onBreak(world, pos, state, player);
super.onBreak(world, pos, state, player);
}
}

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@@ -0,0 +1,42 @@
package dev.tggamesyt.szar;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintFenceBlock extends FenceBlock implements BlockEntityProvider {
public BlueprintFenceBlock(Settings settings) {
super(settings);
}
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new BlueprintBlockEntity(BlueprintBlocks.BLUEPRINT_FENCE_BE_TYPE, pos, state);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
return BlueprintBehavior.onUse(state, world, pos, player, hand, hit);
}
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos) {
return BlueprintBehavior.calcBreakingDelta(state, player, world, pos,
super.calcBlockBreakingDelta(state, player, world, pos));
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlueprintBehavior.onBreak(world, pos, state, player);
super.onBreak(world, pos, state, player);
}
}

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@@ -0,0 +1,42 @@
package dev.tggamesyt.szar;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintSlabBlock extends SlabBlock implements BlockEntityProvider {
public BlueprintSlabBlock(Settings settings) {
super(settings);
}
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new BlueprintBlockEntity(BlueprintBlocks.BLUEPRINT_SLAB_BE_TYPE, pos, state);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
return BlueprintBehavior.onUse(state, world, pos, player, hand, hit);
}
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos) {
return BlueprintBehavior.calcBreakingDelta(state, player, world, pos,
super.calcBlockBreakingDelta(state, player, world, pos));
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlueprintBehavior.onBreak(world, pos, state, player);
super.onBreak(world, pos, state, player);
}
}

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@@ -0,0 +1,42 @@
package dev.tggamesyt.szar;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintStairsBlock extends StairsBlock implements BlockEntityProvider {
public BlueprintStairsBlock(Settings settings) {
super(Blocks.STONE.getDefaultState(), settings);
}
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new BlueprintBlockEntity(BlueprintBlocks.BLUEPRINT_STAIRS_BE_TYPE, pos, state);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
return BlueprintBehavior.onUse(state, world, pos, player, hand, hit);
}
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos) {
return BlueprintBehavior.calcBreakingDelta(state, player, world, pos,
super.calcBlockBreakingDelta(state, player, world, pos));
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlueprintBehavior.onBreak(world, pos, state, player);
super.onBreak(world, pos, state, player);
}
}

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@@ -0,0 +1,44 @@
package dev.tggamesyt.szar;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintTrapDoorBlock extends TrapdoorBlock implements BlockEntityProvider {
public BlueprintTrapDoorBlock(Settings settings) {
super(settings, BlockSetType.STONE);
}
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new BlueprintBlockEntity(BlueprintBlocks.BLUEPRINT_TRAPDOOR_BE_TYPE, pos, state);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
ActionResult behavior = BlueprintBehavior.onUse(state, world, pos, player, hand, hit);
if (behavior != ActionResult.PASS) return behavior;
return super.onUse(state, world, pos, player, hand, hit);
}
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos) {
return BlueprintBehavior.calcBreakingDelta(state, player, world, pos,
super.calcBlockBreakingDelta(state, player, world, pos));
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlueprintBehavior.onBreak(world, pos, state, player);
super.onBreak(world, pos, state, player);
}
}

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package dev.tggamesyt.szar;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class BlueprintWallBlock extends WallBlock implements BlockEntityProvider {
public BlueprintWallBlock(Settings settings) {
super(settings);
}
@Override
public BlockEntity createBlockEntity(BlockPos pos, BlockState state) {
return new BlueprintBlockEntity(BlueprintBlocks.BLUEPRINT_WALL_BE_TYPE, pos, state);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos,
PlayerEntity player, Hand hand, BlockHitResult hit) {
return BlueprintBehavior.onUse(state, world, pos, player, hand, hit);
}
@Override
public float calcBlockBreakingDelta(BlockState state, PlayerEntity player,
BlockView world, BlockPos pos) {
return BlueprintBehavior.calcBreakingDelta(state, player, world, pos,
super.calcBlockBreakingDelta(state, player, world, pos));
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
BlueprintBehavior.onBreak(world, pos, state, player);
super.onBreak(world, pos, state, player);
}
}

View File

@@ -28,7 +28,7 @@ import static dev.tggamesyt.szar.Szar.MOD_ID;
public class Joint extends SpyglassItem { public class Joint extends SpyglassItem {
public Joint(Settings settings) { public Joint(Settings settings) {
super(settings.maxDamage(20)); // max durability super(settings.maxDamage(8)); // max durability
} }
private static final int COOLDOWN_TICKS = 20 * 5; private static final int COOLDOWN_TICKS = 20 * 5;
@Override @Override
@@ -72,7 +72,24 @@ public class Joint extends SpyglassItem {
Szar.PLAYER_ADDICTION_LEVEL.put(user.getUuid(), true); Szar.PLAYER_ADDICTION_LEVEL.put(user.getUuid(), true);
} }
// Consume 1 durability // Consume 1 durability
stack.damage(1, user, p -> p.sendToolBreakStatus(user.getActiveHand())); int currentDamage = stack.getDamage();
int maxDamage = stack.getMaxDamage();
if (currentDamage + 1 >= maxDamage) {
// About to break — give empty joint instead
stack.setCount(0); // remove the joint
if (user instanceof PlayerEntity player) {
ItemStack emptyJoint = new ItemStack(Szar.EMPTY_JOINT);
if (!player.getInventory().insertStack(emptyJoint)) {
// Inventory full, drop it at player's feet
player.dropItem(emptyJoint, false);
}
player.sendToolBreakStatus(user.getActiveHand());
}
} else {
stack.damage(1, user, p -> p.sendToolBreakStatus(user.getActiveHand()));
}
if (user instanceof PlayerEntity player && !world.isClient) { if (user instanceof PlayerEntity player && !world.isClient) {
player.getItemCooldownManager().set(this, COOLDOWN_TICKS); player.getItemCooldownManager().set(this, COOLDOWN_TICKS);
} }

View File

@@ -288,6 +288,14 @@ public class PlaneEntity extends Entity {
@Override @Override
public void updatePassengerPosition(Entity passenger, PositionUpdater updater) { public void updatePassengerPosition(Entity passenger, PositionUpdater updater) {
passenger.setPosition(getX(), getY() + 0.8, getZ()); passenger.setPosition(getX(), getY() + 0.8, getZ());
if (passenger instanceof PlayerEntity player) {
float planeYaw = this.getYaw();
float relativeYaw = MathHelper.wrapDegrees(player.getYaw() - planeYaw);
float clampedRelative = MathHelper.clamp(relativeYaw, -85f, 85f);
player.setYaw(planeYaw + clampedRelative);
player.setHeadYaw(planeYaw + clampedRelative);
}
} }
private void playServerAnimation(PlaneAnimation anim) { private void playServerAnimation(PlaneAnimation anim) {
if (this.currentServerAnimation == anim) return; if (this.currentServerAnimation == anim) return;

View File

@@ -0,0 +1,117 @@
package dev.tggamesyt.szar;
import com.google.gson.*;
import net.fabricmc.loader.api.FabricLoader;
import java.io.*;
import java.nio.file.*;
import java.util.*;
public class ServerConfig {
private static final Path CONFIG_PATH =
FabricLoader.getInstance().getConfigDir().resolve("szar/config.json");
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
// ── Registry ──────────────────────────────────────────────────────────────
private static final LinkedHashMap<String, Boolean> VALUES = new LinkedHashMap<>();
private static final LinkedHashMap<String, Boolean> DEFAULTS = new LinkedHashMap<>();
private static final LinkedHashMap<String, Map<String, Boolean>> PRESETS = new LinkedHashMap<>();
private static String activePreset = "minor";
// ── Registration (call from ServerSettings.init()) ────────────────────────
public static void registerSetting(String id, boolean defaultValue) {
DEFAULTS.put(id, defaultValue);
VALUES.put(id, defaultValue);
}
public static void registerPreset(String id, Map<String, Boolean> values) {
PRESETS.put(id, values == null ? null : new LinkedHashMap<>(values));
}
// ── Accessors ─────────────────────────────────────────────────────────────
public static boolean get(String id) {
return VALUES.getOrDefault(id, true);
}
public static void set(String id, boolean value) {
if (!VALUES.containsKey(id)) throw new IllegalArgumentException("Unknown setting: " + id);
VALUES.put(id, value);
// If this doesn't match any preset anymore, switch to custom
activePreset = detectPreset();
}
public static String getActivePreset() { return activePreset; }
public static Set<String> getSettingIds() { return VALUES.keySet(); }
public static Map<String, Boolean> snapshot() { return Collections.unmodifiableMap(VALUES); }
public static boolean hasPreset(String id) { return PRESETS.containsKey(id); }
public static Set<String> getPresetIds() { return PRESETS.keySet(); }
/** Applies a preset by id. Returns false if unknown. */
public static boolean applyPreset(String presetId) {
Map<String, Boolean> preset = PRESETS.get(presetId);
if (preset == null && !PRESETS.containsKey(presetId)) return false; // unknown
activePreset = presetId;
if (preset != null) { // null = "custom", don't touch values
preset.forEach((id, val) -> {
if (VALUES.containsKey(id)) VALUES.put(id, val);
});
}
return true;
}
private static String detectPreset() {
for (Map.Entry<String, Map<String, Boolean>> entry : PRESETS.entrySet()) {
Map<String, Boolean> pValues = entry.getValue();
if (pValues == null) continue; // skip custom
if (pValues.equals(VALUES)) return entry.getKey();
}
return "custom";
}
// ── Save / Load ───────────────────────────────────────────────────────────
public static void save() {
JsonObject root = loadRawRoot();
JsonObject server = new JsonObject();
server.addProperty("preset", activePreset);
JsonObject vals = new JsonObject();
VALUES.forEach(vals::addProperty);
server.add("values", vals);
root.add("server", server);
CONFIG_PATH.getParent().toFile().mkdirs();
try (Writer w = Files.newBufferedWriter(CONFIG_PATH)) {
GSON.toJson(root, w);
} catch (IOException e) { e.printStackTrace(); }
}
public static void load() {
JsonObject root = loadRawRoot();
if (!root.has("server")) { save(); return; }
JsonObject server = root.getAsJsonObject("server");
if (server.has("preset")) activePreset = server.get("preset").getAsString();
if (server.has("values")) {
JsonObject vals = server.getAsJsonObject("values");
VALUES.forEach((id, def) -> {
if (vals.has(id)) VALUES.put(id, vals.get(id).getAsBoolean());
});
}
}
private static JsonObject loadRawRoot() {
if (!Files.exists(CONFIG_PATH)) return new JsonObject();
try (Reader r = Files.newBufferedReader(CONFIG_PATH)) {
JsonObject obj = GSON.fromJson(r, JsonObject.class);
return obj != null ? obj : new JsonObject();
} catch (IOException e) { return new JsonObject(); }
}
}

View File

@@ -0,0 +1,31 @@
package dev.tggamesyt.szar;
import java.util.Map;
public class ServerSettings {
public static void init() {
// registerSetting(id, defaultValue) ← must match client setting ids
ServerConfig.registerSetting("racist", true);
ServerConfig.registerSetting("gambling", true);
ServerConfig.registerSetting("nsfw", true);
// registerPreset(id, Map<settingId, value>) ← null map = "custom"
ServerConfig.registerPreset("18+", Map.of(
"racist", false,
"gambling", false,
"nsfw", false
));
ServerConfig.registerPreset("17+", Map.of(
"racist", false,
"gambling", false,
"nsfw", true
));
ServerConfig.registerPreset("minor", Map.of(
"racist", true,
"gambling", true,
"nsfw", true
));
ServerConfig.registerPreset("custom", null);
}
}

View File

@@ -1,6 +1,7 @@
package dev.tggamesyt.szar; package dev.tggamesyt.szar;
import com.google.common.collect.ImmutableSet; import com.google.common.collect.ImmutableSet;
import com.mojang.authlib.minecraft.client.MinecraftClient;
import com.mojang.brigadier.builder.LiteralArgumentBuilder; import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.fabricmc.api.ModInitializer; import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.biome.v1.BiomeModifications; import net.fabricmc.fabric.api.biome.v1.BiomeModifications;
@@ -362,14 +363,15 @@ public class Szar implements ModInitializer {
.displayName(Text.translatable("itemgroup.szar_group")) .displayName(Text.translatable("itemgroup.szar_group"))
.icon(() -> new ItemStack(Szar.CANNABIS_ITEM)) // icon item .icon(() -> new ItemStack(Szar.CANNABIS_ITEM)) // icon item
.entries((displayContext, entries) -> { .entries((displayContext, entries) -> {
boolean showRacist = !ServerConfig.get("racist");
boolean showGambling = !ServerConfig.get("gambling");
boolean showNsfw = !ServerConfig.get("nsfw");
// random ahh silly stuff // random ahh silly stuff
entries.add(Szar.POPTART); entries.add(Szar.POPTART);
entries.add(Szar.NYAN_SPAWNEGG); entries.add(Szar.NYAN_SPAWNEGG);
entries.add(Szar.BAITER_DISC); entries.add(Szar.BAITER_DISC);
entries.add(Szar.MERL_SPAWNEGG); entries.add(Szar.MERL_SPAWNEGG);
entries.add(Szar.EFN_DISK); entries.add(Szar.EFN_DISK);
entries.add(Szar.SLOT_MACHINE);
entries.add(Szar.ROULETTE);
entries.add(Szar.FIRTANA); entries.add(Szar.FIRTANA);
entries.add(Szar.HELLO_DISC); entries.add(Szar.HELLO_DISC);
entries.add(Szar.TRACKER_BLOCK_ITEM); entries.add(Szar.TRACKER_BLOCK_ITEM);
@@ -383,9 +385,22 @@ public class Szar implements ModInitializer {
entries.add(Szar.CAN_OF_BEANS); entries.add(Szar.CAN_OF_BEANS);
entries.add(Szar.ALMOND_WATER); entries.add(Szar.ALMOND_WATER);
entries.add(Szar.KEBAB); entries.add(Szar.KEBAB);
entries.add(BlueprintBlocks.BLUEPRINT_DOOR_ITEM);
entries.add(BlueprintBlocks.BLUEPRINT_TRAPDOOR_ITEM);
entries.add(BlueprintBlocks.BLUEPRINT_FENCE_ITEM);
entries.add(BlueprintBlocks.BLUEPRINT_SLAB_ITEM);
entries.add(BlueprintBlocks.BLUEPRINT_WALL_ITEM);
entries.add(BlueprintBlocks.BLUEPRINT_STAIRS_ITEM);
entries.add(Szar.TIC_TAC_TOE_ITEM); entries.add(Szar.TIC_TAC_TOE_ITEM);
entries.add(Szar.CONNECT_FOUR_ITEM); entries.add(Szar.CONNECT_FOUR_ITEM);
entries.add(Szar.CHESS_ITEM); entries.add(Szar.CHESS_ITEM);
// gambing
if (showGambling) {
entries.add(Szar.SLOT_MACHINE);
entries.add(Szar.ROULETTE);
}
// crazy weponary // crazy weponary
entries.add(Szar.BULLET_ITEM); entries.add(Szar.BULLET_ITEM);
entries.add(Szar.AK47); entries.add(Szar.AK47);
@@ -398,12 +413,17 @@ public class Szar implements ModInitializer {
entries.add(Szar.ATOM); entries.add(Szar.ATOM);
entries.add(Szar.WHEEL); entries.add(Szar.WHEEL);
entries.add(Szar.PLANE); entries.add(Szar.PLANE);
// police
entries.add(Szar.POLICE_SPAWNEGG);
entries.add(Szar.KEY_ITEM);
entries.add(Szar.HANDCUFF_ITEM);
// drugs // drugs
entries.add(Szar.BEER); entries.add(Szar.BEER);
entries.add(Szar.CHEMICAL_WORKBENCH_ITEM); entries.add(Szar.CHEMICAL_WORKBENCH_ITEM);
entries.add(Szar.CANNABIS_ITEM); entries.add(Szar.CANNABIS_ITEM);
entries.add(Szar.WEED_ITEM); entries.add(Szar.WEED_ITEM);
entries.add(Szar.WEED_JOINT_ITEM); entries.add(Szar.WEED_JOINT_ITEM);
entries.add(Szar.EMPTY_JOINT);
// war guys // war guys
entries.add(Szar.HITTER_SPAWNEGG); entries.add(Szar.HITTER_SPAWNEGG);
entries.add(Szar.NAZI_SPAWNEGG); entries.add(Szar.NAZI_SPAWNEGG);
@@ -412,33 +432,35 @@ public class Szar implements ModInitializer {
entries.add(Szar.ERIKA_DISC); entries.add(Szar.ERIKA_DISC);
entries.add(Szar.USSR_DISC); entries.add(Szar.USSR_DISC);
// racism // racism
entries.add(Szar.CIGANYBLOCK); if (showRacist) {
entries.add(Szar.NWORD_PASS); entries.add(Szar.CIGANYBLOCK);
entries.add(Szar.NIGGER_SPAWNEGG); entries.add(Szar.NWORD_PASS);
entries.add(Szar.GYPSY_SPAWNEGG); entries.add(Szar.NIGGER_SPAWNEGG);
entries.add(Szar.TERRORIST_SPAWNEGG); entries.add(Szar.GYPSY_SPAWNEGG);
entries.add(Szar.POLICE_SPAWNEGG); entries.add(Szar.TERRORIST_SPAWNEGG);
entries.add(Szar.KEY_ITEM);
entries.add(Szar.HANDCUFF_ITEM); // niggerite shits at the end
// niggerite shits at the end entries.add(Szar.NIGGERITE_INGOT);
entries.add(Szar.NIGGERITE_INGOT); entries.add(Szar.NIGGERITE_SWORD);
entries.add(Szar.NIGGERITE_SWORD); entries.add(Szar.NIGGERITE_AXE);
entries.add(Szar.NIGGERITE_AXE); entries.add(Szar.NIGGERITE_PICKAXE);
entries.add(Szar.NIGGERITE_PICKAXE); entries.add(Szar.NIGGERITE_SHOVEL);
entries.add(Szar.NIGGERITE_SHOVEL); entries.add(Szar.NIGGERITE_HOE);
entries.add(Szar.NIGGERITE_HOE); entries.add(Szar.NIGGERITE_HELMET);
entries.add(Szar.NIGGERITE_HELMET); entries.add(Szar.NIGGERITE_CHESTPLATE);
entries.add(Szar.NIGGERITE_CHESTPLATE); entries.add(Szar.NIGGERITE_LEGGINGS);
entries.add(Szar.NIGGERITE_LEGGINGS); entries.add(Szar.NIGGERITE_BOOTS);
entries.add(Szar.NIGGERITE_BOOTS); entries.add(Szar.NIGGERITE_BLOCK);
entries.add(Szar.NIGGERITE_BLOCK); }
// nsfw // nsfw
entries.add(Szar.EPSTEIN_FILES); if (showNsfw) {
entries.add(Szar.EPSTEIN_SPAWNEGG); entries.add(Szar.EPSTEIN_FILES);
entries.add(Szar.FASZITEM); entries.add(Szar.EPSTEIN_SPAWNEGG);
entries.add(Szar.CNDM); entries.add(Szar.FASZITEM);
entries.add(Szar.LATEX); entries.add(Szar.CNDM);
entries.add(Szar.WHITE_LIQUID); entries.add(Szar.LATEX);
entries.add(Szar.WHITE_LIQUID);
}
}) })
.build() .build()
); );
@@ -1349,6 +1371,13 @@ public class Szar implements ModInitializer {
} }
}); });
}); });
SzarGameRules.register();
ServerSettings.init();
ServerConfig.load();
ServerLifecycleEvents.SERVER_STARTED.register(SzarGameRules::pushToGameRules);
BlueprintBlocks.init();
} }
public static final Block TIC_TAC_TOE_BLOCK = Registry.register( public static final Block TIC_TAC_TOE_BLOCK = Registry.register(
@@ -2002,6 +2031,11 @@ public class Szar implements ModInitializer {
new Identifier(MOD_ID, "weed_joint"), new Identifier(MOD_ID, "weed_joint"),
new Joint(new Item.Settings()) new Joint(new Item.Settings())
); );
public static final Item EMPTY_JOINT = Registry.register(
Registries.ITEM,
new Identifier(MOD_ID, "empty_joint"),
new Item(new Item.Settings())
);
public static final Item CIGANYBLOCK = Registry.register( public static final Item CIGANYBLOCK = Registry.register(
Registries.ITEM, Registries.ITEM,
new Identifier(MOD_ID, "cigany"), new Identifier(MOD_ID, "cigany"),

View File

@@ -0,0 +1,48 @@
package dev.tggamesyt.szar;
import net.fabricmc.fabric.api.gamerule.v1.GameRuleRegistry;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.util.Identifier;
import net.minecraft.world.GameRules;
public class SzarGameRules {
public static GameRules.Key<GameRules.BooleanRule> RULE_RACIST;
public static GameRules.Key<GameRules.BooleanRule> RULE_GAMBLING;
public static GameRules.Key<GameRules.BooleanRule> RULE_NSFW;
public static void register() {
RULE_RACIST = GameRuleRegistry.register(
"szarBlockRacist",
GameRules.Category.PLAYER,
GameRules.BooleanRule.create(false, (server, rule) -> onRuleChanged(server))
);
RULE_GAMBLING = GameRuleRegistry.register(
"szarBlockGambling",
GameRules.Category.PLAYER,
GameRules.BooleanRule.create(false, (server, rule) -> onRuleChanged(server))
);
RULE_NSFW = GameRuleRegistry.register(
"szarBlockNsfw",
GameRules.Category.PLAYER,
GameRules.BooleanRule.create(true, (server, rule) -> onRuleChanged(server))
);
}
private static void onRuleChanged(MinecraftServer server) {
GameRules rules = server.getGameRules();
ServerConfig.set("racist", rules.getBoolean(RULE_RACIST));
ServerConfig.set("gambling", rules.getBoolean(RULE_GAMBLING));
ServerConfig.set("nsfw", rules.getBoolean(RULE_NSFW));
ServerConfig.save();
}
/** Call on world load to push saved ServerConfig values back into gamerules. */
public static void pushToGameRules(MinecraftServer server) {
GameRules rules = server.getGameRules();
rules.get(RULE_RACIST).set(ServerConfig.get("racist"), server);
rules.get(RULE_GAMBLING).set(ServerConfig.get("gambling"), server);
rules.get(RULE_NSFW).set(ServerConfig.get("nsfw"), server);
}
}

View File

@@ -0,0 +1,36 @@
{
"variants": {
"facing=east,half=lower,hinge=left,open=false": { "model": "szar:block/blueprint_door_bottom_left" },
"facing=east,half=lower,hinge=left,open=true": { "model": "szar:block/blueprint_door_bottom_left_open", "y": 90 },
"facing=east,half=lower,hinge=right,open=false": { "model": "szar:block/blueprint_door_bottom_right" },
"facing=east,half=lower,hinge=right,open=true": { "model": "szar:block/blueprint_door_bottom_right_open", "y": 270 },
"facing=east,half=upper,hinge=left,open=false": { "model": "szar:block/blueprint_door_top_left" },
"facing=east,half=upper,hinge=left,open=true": { "model": "szar:block/blueprint_door_top_left_open", "y": 90 },
"facing=east,half=upper,hinge=right,open=false": { "model": "szar:block/blueprint_door_top_right" },
"facing=east,half=upper,hinge=right,open=true": { "model": "szar:block/blueprint_door_top_right_open", "y": 270 },
"facing=north,half=lower,hinge=left,open=false": { "model": "szar:block/blueprint_door_bottom_left", "y": 270 },
"facing=north,half=lower,hinge=left,open=true": { "model": "szar:block/blueprint_door_bottom_left_open" },
"facing=north,half=lower,hinge=right,open=false":{ "model": "szar:block/blueprint_door_bottom_right", "y": 270 },
"facing=north,half=lower,hinge=right,open=true": { "model": "szar:block/blueprint_door_bottom_right_open" },
"facing=north,half=upper,hinge=left,open=false": { "model": "szar:block/blueprint_door_top_left", "y": 270 },
"facing=north,half=upper,hinge=left,open=true": { "model": "szar:block/blueprint_door_top_left_open" },
"facing=north,half=upper,hinge=right,open=false":{ "model": "szar:block/blueprint_door_top_right", "y": 270 },
"facing=north,half=upper,hinge=right,open=true": { "model": "szar:block/blueprint_door_top_right_open" },
"facing=south,half=lower,hinge=left,open=false": { "model": "szar:block/blueprint_door_bottom_left", "y": 90 },
"facing=south,half=lower,hinge=left,open=true": { "model": "szar:block/blueprint_door_bottom_left_open", "y": 180 },
"facing=south,half=lower,hinge=right,open=false":{ "model": "szar:block/blueprint_door_bottom_right", "y": 90 },
"facing=south,half=lower,hinge=right,open=true": { "model": "szar:block/blueprint_door_bottom_right_open", "y": 180 },
"facing=south,half=upper,hinge=left,open=false": { "model": "szar:block/blueprint_door_top_left", "y": 90 },
"facing=south,half=upper,hinge=left,open=true": { "model": "szar:block/blueprint_door_top_left_open", "y": 180 },
"facing=south,half=upper,hinge=right,open=false":{ "model": "szar:block/blueprint_door_top_right", "y": 90 },
"facing=south,half=upper,hinge=right,open=true": { "model": "szar:block/blueprint_door_top_right_open", "y": 180 },
"facing=west,half=lower,hinge=left,open=false": { "model": "szar:block/blueprint_door_bottom_left", "y": 180 },
"facing=west,half=lower,hinge=left,open=true": { "model": "szar:block/blueprint_door_bottom_left_open", "y": 270 },
"facing=west,half=lower,hinge=right,open=false": { "model": "szar:block/blueprint_door_bottom_right", "y": 180 },
"facing=west,half=lower,hinge=right,open=true": { "model": "szar:block/blueprint_door_bottom_right_open", "y": 90 },
"facing=west,half=upper,hinge=left,open=false": { "model": "szar:block/blueprint_door_top_left", "y": 180 },
"facing=west,half=upper,hinge=left,open=true": { "model": "szar:block/blueprint_door_top_left_open", "y": 270 },
"facing=west,half=upper,hinge=right,open=false": { "model": "szar:block/blueprint_door_top_right", "y": 180 },
"facing=west,half=upper,hinge=right,open=true": { "model": "szar:block/blueprint_door_top_right_open", "y": 90 }
}
}

View File

@@ -0,0 +1,13 @@
{
"multipart": [
{ "apply": { "model": "szar:block/blueprint_fence_post" } },
{ "apply": { "model": "szar:block/blueprint_fence_side", "uvlock": true },
"when": { "north": "true" } },
{ "apply": { "model": "szar:block/blueprint_fence_side", "y": 90, "uvlock": true },
"when": { "east": "true" } },
{ "apply": { "model": "szar:block/blueprint_fence_side", "y": 180, "uvlock": true },
"when": { "south": "true" } },
{ "apply": { "model": "szar:block/blueprint_fence_side", "y": 270, "uvlock": true },
"when": { "west": "true" } }
]
}

View File

@@ -0,0 +1,7 @@
{
"variants": {
"type=bottom": { "model": "szar:block/blueprint_slab" },
"type=double": { "model": "szar:block/blueprint_slab_double" },
"type=top": { "model": "szar:block/blueprint_slab_top" }
}
}

View File

@@ -0,0 +1,44 @@
{
"variants": {
"facing=east,half=bottom,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner" },
"facing=east,half=bottom,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "y": 270, "uvlock": true },
"facing=east,half=bottom,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer" },
"facing=east,half=bottom,shape=straight": { "model": "szar:block/blueprint_stairs" },
"facing=east,half=top,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "uvlock": true },
"facing=east,half=top,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=east,half=top,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "uvlock": true },
"facing=east,half=top,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=east,half=top,shape=straight": { "model": "szar:block/blueprint_stairs", "x": 180, "uvlock": true },
"facing=north,half=bottom,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "y": 180, "uvlock": true },
"facing=north,half=bottom,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "y": 270, "uvlock": true },
"facing=north,half=bottom,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "y": 180, "uvlock": true },
"facing=north,half=bottom,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "y": 270, "uvlock": true },
"facing=north,half=bottom,shape=straight": { "model": "szar:block/blueprint_stairs", "y": 270, "uvlock": true },
"facing=north,half=top,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "y": 270, "uvlock": true },
"facing=north,half=top,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "uvlock": true },
"facing=north,half=top,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=north,half=top,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "uvlock": true },
"facing=north,half=top,shape=straight": { "model": "szar:block/blueprint_stairs", "x": 180, "y": 270, "uvlock": true },
"facing=south,half=bottom,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner" },
"facing=south,half=bottom,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer" },
"facing=south,half=bottom,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "y": 90, "uvlock": true },
"facing=south,half=bottom,shape=straight": { "model": "szar:block/blueprint_stairs", "y": 90, "uvlock": true },
"facing=south,half=top,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "y": 90, "uvlock": true },
"facing=south,half=top,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "y": 90, "uvlock": true },
"facing=south,half=top,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=south,half=top,shape=straight": { "model": "szar:block/blueprint_stairs", "x": 180, "y": 90, "uvlock": true },
"facing=west,half=bottom,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "y": 90, "uvlock": true },
"facing=west,half=bottom,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "y": 180, "uvlock": true },
"facing=west,half=bottom,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "y": 90, "uvlock": true },
"facing=west,half=bottom,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "y": 180, "uvlock": true },
"facing=west,half=bottom,shape=straight": { "model": "szar:block/blueprint_stairs", "y": 180, "uvlock": true },
"facing=west,half=top,shape=inner_left": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "y": 180, "uvlock": true },
"facing=west,half=top,shape=inner_right": { "model": "szar:block/blueprint_stairs_inner", "x": 180, "y": 270, "uvlock": true },
"facing=west,half=top,shape=outer_left": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "y": 180, "uvlock": true },
"facing=west,half=top,shape=outer_right": { "model": "szar:block/blueprint_stairs_outer", "x": 180, "y": 270, "uvlock": true },
"facing=west,half=top,shape=straight": { "model": "szar:block/blueprint_stairs", "x": 180, "y": 180, "uvlock": true }
}
}

View File

@@ -0,0 +1,20 @@
{
"variants": {
"facing=east,half=bottom,open=false": { "model": "szar:block/blueprint_trapdoor_bottom" },
"facing=east,half=bottom,open=true": { "model": "szar:block/blueprint_trapdoor_open", "y": 90 },
"facing=east,half=top,open=false": { "model": "szar:block/blueprint_trapdoor_top" },
"facing=east,half=top,open=true": { "model": "szar:block/blueprint_trapdoor_open", "y": 90 },
"facing=north,half=bottom,open=false": { "model": "szar:block/blueprint_trapdoor_bottom" },
"facing=north,half=bottom,open=true": { "model": "szar:block/blueprint_trapdoor_open" },
"facing=north,half=top,open=false": { "model": "szar:block/blueprint_trapdoor_top" },
"facing=north,half=top,open=true": { "model": "szar:block/blueprint_trapdoor_open" },
"facing=south,half=bottom,open=false": { "model": "szar:block/blueprint_trapdoor_bottom" },
"facing=south,half=bottom,open=true": { "model": "szar:block/blueprint_trapdoor_open", "y": 180 },
"facing=south,half=top,open=false": { "model": "szar:block/blueprint_trapdoor_top" },
"facing=south,half=top,open=true": { "model": "szar:block/blueprint_trapdoor_open", "y": 180 },
"facing=west,half=bottom,open=false": { "model": "szar:block/blueprint_trapdoor_bottom" },
"facing=west,half=bottom,open=true": { "model": "szar:block/blueprint_trapdoor_open", "y": 270 },
"facing=west,half=top,open=false": { "model": "szar:block/blueprint_trapdoor_top" },
"facing=west,half=top,open=true": { "model": "szar:block/blueprint_trapdoor_open", "y": 270 }
}
}

View File

@@ -0,0 +1,22 @@
{
"multipart": [
{ "apply": { "model": "szar:block/blueprint_wall_post" },
"when": { "up": "true" } },
{ "apply": { "model": "szar:block/blueprint_wall_side", "uvlock": true },
"when": { "north": "low" } },
{ "apply": { "model": "szar:block/blueprint_wall_side", "y": 90, "uvlock": true },
"when": { "east": "low" } },
{ "apply": { "model": "szar:block/blueprint_wall_side", "y": 180, "uvlock": true },
"when": { "south": "low" } },
{ "apply": { "model": "szar:block/blueprint_wall_side", "y": 270, "uvlock": true },
"when": { "west": "low" } },
{ "apply": { "model": "szar:block/blueprint_wall_side_tall", "uvlock": true },
"when": { "north": "tall" } },
{ "apply": { "model": "szar:block/blueprint_wall_side_tall", "y": 90, "uvlock": true },
"when": { "east": "tall" } },
{ "apply": { "model": "szar:block/blueprint_wall_side_tall", "y": 180, "uvlock": true },
"when": { "south": "tall" } },
{ "apply": { "model": "szar:block/blueprint_wall_side_tall", "y": 270, "uvlock": true },
"when": { "west": "tall" } }
]
}

View File

@@ -189,5 +189,13 @@
"block.szar.tictactoe": "Tic Tac Toe", "block.szar.tictactoe": "Tic Tac Toe",
"block.szar.connectfour": "Connect Four", "block.szar.connectfour": "Connect Four",
"block.szar.chess": "Chess" "block.szar.chess": "Chess",
"item.szar.empty_joint": "Empty Joint",
"block.szar.blueprint_stairs": "Blueprint Stairs",
"block.szar.blueprint_slab": "Blueprint Slab",
"block.szar.blueprint_door": "Blueprint Door",
"block.szar.blueprint_trapdoor": "Blueprint Trapdoor",
"block.szar.blueprint_wall": "Blueprint Wall",
"block.szar.blueprint_fence": "Blueprint Fence"
} }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_bottom_left",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_bottom_left_open",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_bottom_right",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_bottom_right_open",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_top_left",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_top_left_open",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_top_right",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/door_top_right_open",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/fence_post",
"textures": { "texture": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/fence_side",
"textures": { "texture": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/slab",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint", "side": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/cube_all",
"textures": { "all": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/slab_top",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint", "side": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/stairs",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint", "side": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/inner_stairs",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint", "side": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/outer_stairs",
"textures": { "bottom": "szar:block/blueprint", "top": "szar:block/blueprint", "side": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/template_trapdoor_bottom",
"textures": { "texture": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/template_trapdoor_open",
"textures": { "texture": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/template_trapdoor_top",
"textures": { "texture": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/template_wall_post",
"textures": { "wall": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/template_wall_side",
"textures": { "wall": "szar:block/blueprint" } }

View File

@@ -0,0 +1,2 @@
{ "parent": "minecraft:block/template_wall_side_tall",
"textures": { "wall": "szar:block/blueprint" } }

View File

@@ -0,0 +1 @@
{ "parent": "minecraft:item/generated", "textures": { "layer0": "szar:block/blueprint" } }

View File

@@ -0,0 +1 @@
{ "parent": "szar:block/blueprint_fence_post" }

View File

@@ -0,0 +1 @@
{ "parent": "szar:block/blueprint_slab" }

View File

@@ -0,0 +1 @@
{ "parent": "szar:block/blueprint_stairs" }

View File

@@ -0,0 +1 @@
{ "parent": "szar:block/blueprint_trapdoor_bottom" }

View File

@@ -0,0 +1 @@
{ "parent": "szar:block/blueprint_wall_post" }

View File

@@ -0,0 +1,6 @@
{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "szar:item/empty_joint"
}
}

View File

@@ -0,0 +1,57 @@
{
"format_version": "1.9.0",
"credit": "Made with Blockbench",
"textures": {
"0": "szar:item/emptyjoint3d",
"particle": "szar:item/emptyjoint3d"
},
"elements": [
{
"from": [7, 8.5, 7],
"to": [9, 13.5, 9],
"rotation": {"angle": 0, "axis": "y", "origin": [7, 8.5, 7]},
"faces": {
"north": {"uv": [0, 0, 2, 5], "texture": "#0"},
"east": {"uv": [2, 0, 4, 5], "texture": "#0"},
"south": {"uv": [4, 0, 6, 5], "texture": "#0"},
"west": {"uv": [6, 0, 8, 5], "texture": "#0"},
"up": {"uv": [10, 2, 8, 0], "texture": "#0"}
}
},
{
"from": [6.9, 2.4, 6.9],
"to": [9.1, 8.6, 9.1],
"rotation": {"angle": 0, "axis": "y", "origin": [6.9, 2.4, 6.9]},
"faces": {
"north": {"uv": [0, 5, 2, 12], "texture": "#0"},
"east": {"uv": [2, 5, 4, 12], "texture": "#0"},
"south": {"uv": [4, 5, 6, 12], "texture": "#0"},
"west": {"uv": [6, 5, 8, 12], "texture": "#0"},
"up": {"uv": [10, 2, 8, 0], "texture": "#0"},
"down": {"uv": [10, 2, 8, 4], "texture": "#0"}
}
}
],
"gui_light": "front",
"display": {
"thirdperson_righthand": {
"translation": [0, -2, 0]
},
"ground": {
"rotation": [90, 0, 0]
},
"gui": {
"rotation": [-67.5, 0, 45],
"scale": [1.5, 1.5, 1.5]
},
"head": {
"rotation": [90, 0, 0],
"translation": [0, 0, -16],
"scale": [1.6, 1.6, 1.6]
},
"fixed": {
"translation": [0, 0, -1.5],
"scale": [1.5, 1.5, 1.5]
}
}
}

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@@ -0,0 +1,17 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
" P ",
"P P",
" P "
],
"key": {
"P": {
"item": "minecraft:paper"
}
},
"result": {
"item": "szar:empty_joint",
"count": 1
}
}

View File

@@ -1,16 +1,16 @@
{ {
"type": "minecraft:crafting_shaped", "type": "minecraft:crafting_shaped",
"pattern": [ "pattern": [
"WP ", " P ",
"PWP", "PWP",
" PW" " P "
], ],
"key": { "key": {
"W": { "P": {
"item": "szar:weed" "item": "szar:weed"
}, },
"P": { "W": {
"item": "minecraft:paper" "item": "szar:empty_joint"
} }
}, },
"result": { "result": {

View File

@@ -6,3 +6,4 @@ accessible class net/minecraft/client/gui/hud/InGameHud$HeartType
accessible field net/minecraft/server/network/ServerPlayerInteractionManager player Lnet/minecraft/server/network/ServerPlayerEntity; accessible field net/minecraft/server/network/ServerPlayerInteractionManager player Lnet/minecraft/server/network/ServerPlayerEntity;
accessible method net/minecraft/client/render/entity/LivingEntityRenderer addFeature (Lnet/minecraft/client/render/entity/feature/FeatureRenderer;)Z accessible method net/minecraft/client/render/entity/LivingEntityRenderer addFeature (Lnet/minecraft/client/render/entity/feature/FeatureRenderer;)Z
accessible field net/minecraft/client/render/entity/EntityRenderDispatcher renderers Ljava/util/Map; accessible field net/minecraft/client/render/entity/EntityRenderDispatcher renderers Ljava/util/Map;
accessible method net/minecraft/world/GameRules$BooleanRule create (ZLjava/util/function/BiConsumer;)Lnet/minecraft/world/GameRules$Type;